Friday, December 27, 2013

Battlefield 4

From the beaches of Kharg Island to the hills of Damavand Peak, Battlefield 3's multiplayer maps provide an immediate sense of scale. Everything about their design screams size, personalization, and the need to take creative initiative to succeed. Choose to pop headshots from the prone position, spin barrel rolls in a jet outfitted with personal unlocks, or see how many dog tags you can knife from your opponents; Battlefield 3's multiplayer is about the freedom of choice. The online fight feels like a geography lesson (in a good way). Depending on the game mode, each map utilizes a different area or shifts wider and wider as gameplay progresses. You might not see half of a map like Caspian Border or Seine Crossing during your first few Rush matches. To accommodate Xbox 360's 24-player cap, each map has been modified slightly -- mainly by drawing spawn points closer to the action and limiting Conquest-match points to three (as opposed to PC's five). Where many online shooters teach you the nooks and crannies of every map, Battlefield 3 is a wide sandbox that encourages variety and exploration. 

No comments:

Post a Comment