Wednesday, July 24, 2013

The Walking Dead: 400 Days

The Walking Dead: 400 Days does little to make us feel better about the nebulous, open-ended finale of The Walking Dead: The Game Season 1. In fact, meeting five brand new characters and seeing their lives torn apart only reinforces how heartbreaking the world of The Walking Dead is, but anyone who wants to know how Season 2 is going to begin -- or at least some of the characters we’re probably going to see in it -- owes it to him or herself to play this stellar adventure in what can only be called short story video game fiction. 400 Days is a $4.99 bridge between Season 1 and Season 2 of The Walking Dead: The Game. If you have a keen eye, you’ll see a familiar face or two, but this isn’t picking up where Episode 5 left off (even though it is reading your Season 1 save). Here, we play as five different characters through five different stories, each of which take place somewhere within a span of 400 days wrapped around a Georgia truck stop. What’s amazing about The Walking Dead: 400 Days is how quickly -- and how differently -- developer Telltale Games has you start caring about the folks here. Shel’s just trying to be a good sister, but when that conflicts with being a good survivor, what do you do? You’d think you could hate Vince the convict, but his motivations of family make him human. And anybody who plays “Would You Rather” in a zombie apocalypse is immediately cool.

 

 

 

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